广度优先算法
广度优先算法
AristoreBreadth First Search,一种由近及远的遍历方式,从某个节点出发,始终优先访问距离最近的顶点,并一层层向外扩张。
广度优先遍历的序列不唯一。相邻节点的遍历顺序允许被任意打乱。
测试图的结构
1 | graph1: |
实践
1 | from collections import deque |
流程图
graph TD Start["Start: Initialize visited, queue, and traversal_order"] --> A["Add the starting node to queue"] A --> B["Check if queue is empty"] B -->|Queue is not empty| C["Dequeue the first node from queue"] C --> D["Check if the node is in visited"] D -->|Not visited| E["Add the node to visited"] E --> F["Append the node to traversal_order"] F --> G["Get neighbors of the node from graph[node]"] G --> H["Filter neighbors: Keep only unvisited neighbors"] H --> I["Add unvisited neighbors to queue"] I --> B D -->|Already visited| B B -->|Queue is empty| End["End: Return traversal_order"] %% Subprocess for processing neighbors subgraph Loop["Neighbor Processing Logic"] G --> J["Iterate through each neighbor in graph[node]"] J --> K["Check if neighbor is in visited"] K -->|Not visited| L["Keep the neighbor"] K -->|Already visited| M["Skip the neighbor"] L --> H M --> J end
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